Could use some work
My strategy at first was to dick around using the Fight command and the Nuke command and see what did the most damage. It all seemed very random as I was testing it out and was forced to spam HEAL on myself.
There's a trick...if you keep Healing non-stop you can BREAK YOUR MAX HITPOINTS. You can go above what you started and if you get your life high enough you can spam attacks without worrying about having to heal and having the Boss heal himself to full in the process if you getting your life back to fighting range.
You can also just spam NUKE ( I feel if you click the button rappidly it glitches more damage...although I could be wrong). If you spam Nuke non-stop there's a chance you'll die and have to retry and there's a chance you'll win. I did that and the first time I got close to winning and died. The second time I did the same thing just to see if the numbers you do damage with are FIXED (they're not it's random) and I won the second time without healing.
This could use some work in my opinion BUT it could be used in a game. If you made the damage system do damage in a bit more non-erratic fashion and have some sort of Magic Point system and Strength system create the damage you do it would be much better. Anywhoo...I realize this was done like 7 years ago lol so no worries.